Wednesday, 29 August 2012
Friday, 17 August 2012
Tuesday, 31 July 2012
Monday, 16 July 2012
Sunday, 8 July 2012
Wednesday, 27 June 2012
Saturday, 2 June 2012
Tuesday, 29 May 2012
Monday, 16 April 2012
With my spray setup, I have a basic compressor (I know GW sells the cans of propellant and that is what they want you to use but they are crap, you WILL loose pressure and be annoyed. I invested in an adaptor I got online & it works wonderfully!), the Citadel Gun and a cord-covered air hose with water trap.
In the photo above is my kit with a premixed siphon loading jar and a Forge World Repressor on Tamiya's work turntable. You can see the water trap at the back of the hose, I would have preferred it to be further down the hose but as it happens, it counterbalances the paint jar nicely.
The next couple of photos are of the models undercoated and ready to spray. I've not shown the vehicles just the infantry.
The paint I'm going to be using is the new base colour, Screaming Bell. The mix went well following the instructions on the spray jar. However, with the first few squeezes of the trigger It took a while to get a nice even flow. Once it had started to spray well, the army took the entire pot of paint to cover. I'm sure I could have used less paint and still be happy but for what was left in the spray jar, it really wasn't worth it.
Some words of note:
The gun gives great coverage for the amount of paint put in and is fairly easy to use with a pinch of common sense. The downside is that the propellant cans are costly as you will loose pressure too soon into your spraying.
A few tips:
1. Make sure you have only loose paint in the jar. No hardened bits of paint from the rim.
2. Make sure the siphon tube is slightly curved and is facing the front of the gun.
3. Invest in a compressor. Mine was a full kit and came with the hose & water trap.
4. Take it apart properly and give it a proper clean. You will thank yourself next time you use it.
Next time I will be using a wash in the gun.........
- Posted using BlogPress from my iPad
Saturday, 14 April 2012
So after a week with the new Citadel paints I'm sure we all have our own ideas and things to say on them but I wanted to talk about the new guide as I am a big believer in passing on knowledge.
To start with I was a bit sceptical having been through most guides and articles Games Workshop have produced over the past 20 years. I was pleasantly surprised by this incarnation, unlike previous versions it has been done by Golden Daemon winners & Studio staff, it has a built-in stand, easy to see pictures and text. It also has a DVD with audio book excerpts.
There are (in my opinion) problems/faults/missing things with this book. The segments covering putting models together are very vague. You could put this down to the fact that there are things that you can't teach in a book and must learn from experience. Take pinning for example, completely missed out of the book, is a big part in putting certain models together or even repairing them!
I also feel that they missed a trick in not making it a "living" painting guide with extra page holders/wallets to add-in the guides from White Dwarf.
I don't want to go in to the fact that the Marine Poster Boys are in little quantity for a change but I will say "Aurora??".
All in all I believe the guide is a great product and well worth the investment even if just for the DVD.
So I hope this helps? Later this week I will be testing how the new paints go through GWs Spray Gun.............Good Luck to me!
- Posted using BlogPress from my iPad
Friday, 6 April 2012
The second is that Forge World have released an £80 flyer for Marines, which I love the look of and am thinking of using them to replace my Stormravens (unless the rumours of the fliers supplement is true)
The temptation is that I'm working on a side project from my Sisters of Battle (which are going very well and I am just waiting on a few of the new GW paints before I continue), I won't say what it is yet but I will say that getting the parts is testing my eBay-Fu haggling skills!!
Wednesday, 4 April 2012
Company Commander. Power Weapon and Plasma Pistol, 4 Plasma Vets, Officer of the Fleet, Chimera with Extra Armour.2 Priests Platoon A Platoon Command Squad With Lascannon Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Heavy Weapons Team 3 Lascannons Heavy Weapons Team 3 Lascannons Platoon B Platoon Command Squad With Lascannon Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Squad with Officer (Power Weapon, Melta Bombs) and Commissar (Power Sword) Heavy Weapons Team 3 Lascannons Heavy Weapons Team 3 Lascannons This army list clocks in right on the money and 1500. The idea is that I have more Lasscannons that you have metal boxes. Coupled with the 60 stubborn, re-rolling to hit guardsmen with lots of power weapon attacks, this army intends to advance into the jaws of hell! The Company Commander also drives by and softens up units before attack with plasma gun goodness. I don’t care what the “meta” says, plasma guns are awesome. A perfect answer to terminators. I think that the main list I will fall down against is massive horde armies. I.e. lots of Orks or Nids. But since I play competitively not a lot (expect against Dan) I think I could be ok.
Saturday, 31 March 2012
Tuesday, 20 March 2012
The last 250 points did just have a Leman Russ shoved on the end to make u points, an as we discussed earlier, the chimera with Astropath could make things a whole heap better. So what could I use to represent the chimera? Well the most likely thing that I can think of that is star wars esq is this:
Saturday, 17 March 2012
So I have started a new blog dedicated to my new Sisters of Battle army. I will keep you updated on here as well as there. Follow me if you can!
Thursday, 15 March 2012
How exactly do you highlight white? Let’s break that down a little. White is the existence of all colours on the colour spectrum. It is I suppose not a “colour” more an orgy of colours and light. Or something. Anyways, how do you “highlight” that? Surely making brighter something that is... brightness is a bit of a waste of time?
Yes. That's my opinion on the subject. But wait! Today’s post is on that. So how did I resolve this issue? Well, having talked to Jo (whilst on a bus) he said to use a 50/50 mix of skull white and space wolves grey. My concern was that I am trying to repaint the storm troopers ready for blog wars 3 as I really speed painted them beforehand. Their armour is completely white, and pretty blocky at that. That's basically how I've always painted white, to differing results. These guys did not look good.
What I eventually arrived at doing was washing them with badab black over the white and this evening I have worked up from that with a coat of space wolves grey/ skull white and then a coat of thinish skull white for highlighting. Dont get me wrong, I don’t think I will win a painting comp with them, but they look a darn sight better and I'm really happy. I've got some fairly grainy pics below:
Monday, 12 March 2012
Here’s the Original List:
4 Squads of Penal Legion
2 Squads of Vets
2 Squads of Storm Troopers
1 Leman Russ
I'm thinking about dropping the Leman Russ. My concerns stem from it does not fit in with the character of the rest of the army, and also it doesn’t look like it’s from star wars at all. Id probly replace it with a command squad with Astropath and lots of plasma in a chimera, and another Chimera for the second squad of Storm Troopers. This means I get the drop earlier (turn two with everything) as opposed to relying on luck to score what I want, where I want.
My issue with that is that I may start using my one nemesis. Tactics. This one word cripples me when it comes to wargames. Playing with what is pretty much a full outflank army nerfs that completely, as I just place them where the dice tells me works both with and against me. Regardless, I'm not going to get any games in this week as I have to work a late shift in Christian bookshop land. Just theoretical. Not yet practical.